About me
MY ROUTE TO GAME AUDIO
In 2009 I moved to London to study art and design at Central Saint Martins. After exploring different art forms I found my forte in game audio, loving how it combines my interest in both sound and image. I love indie games such as Celeste, Tunic and Hades.
HOW I WORK
I use the ‘invisible power’ of audio to steer the player through the game. I help meet the creator's vision, enhancing a game’s mechanics and complimenting its art style. Experience in logistics helps me to optimise and automate workflows, maximising time for creative work. Working in tech start-ups gives me experience of collaboration in diverse and fast-changing environments.
WHAT I’M UP TO AT THE MOMENT
I’m a Sound Designer at Formosa Interactive UK, working on a super cool unannounced project. In my free time I make synthwave inspired music together with Leafcuts and Vanity Project.